Thursday, February 8, 2007

GAM3R 7H3ORY


The Cave (TM) , is a video game where gamers spends a great deal of time playing video games and the real world becomes more of the second world. The name or title The Cave (TM) is interesting, because to me it is stating that the gamer is secluded in his own world. The gamer's world is dim without much light, with exception of what he receives from the video game. And his contact is limited with the real world because he has developed contacts inside the The Cave (TM). In the reading it also stated that when the gamer takes a break from The Cave (TM), and returns to the real world that the light and people are often bothersome.

In the reading "005" it states that "The real world appears as a video arcadia divided into many and varied games. Work is a rat race. Politics is a horse race. The economy is a casino." Based on the perception of the real world, it is easy to understand why one would want to stay hibernated in The Cave (TM).

Again, as with many of the video games, The Cave (TM) seems to entice many individuals to spend countless hours in the virtual world. In general, most of the "second world" games seem to have the same affect on people. That is, people take on a role or character that is is typically different from their own, and they become very entangled in their new role as well as "second world". It doesn't matter if it is the game of Second Life, WoW, Arcaneum, or Surviving Halo.


Wark, McKenzie, GAM3R 7h30ry





1 comment:

LMaruca said...

Marsha, Just to clarify, "The Cave" is not a real game, at least not as it's being used here. here it is an analogy about games and gaming, based on the theory of Plato's cave. --Lisa